The whole series up to episode four left me pining for more and when the finale emerged I dived back in yet I was sorely disappointed. I am genuinely gutted.
In what was an adventure of concious and empathy turned to be a toss up between two endings with no real reflection of what Max has encountered or what choices you previously made. Both endings were unsatisfying and expected, clichéd too. No answers were revealed in these endings which was the worst mistake.
They could of done out with the shoehorned stealth gameplay* and just crafted better and more endings based on the previous episodes.
In the street where you had to save the townspeople from the storm could’ve played you like a fiddle simply by allowing you to save one but someone else dies instead and vice versa. There was no sense of emergency. Even limiting the rewinds because the storm is close is a good excuse for you to invoke urgency.
*[I had to reset this stealth part too as the rewind was broken, the character that caught me would’nt retreat and I was stuck in an endless loop. It took me back right to the start of the area too.]